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How many lands, ramp and draw do Firesong and Sunspeaker decks run?

Firesong and Sunspeaker decks run a median of 34.5 lands and 13 ramp cards, across 20 public decks on Moxfield.

Moxfield lists 6 of these 20 Firesong and Sunspeaker decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.

Counted on , from decks collected in July and November 2026.

We counted these 20 decks with the same code EDHTuner runs on your deck.

Compared with all decks, Firesong and Sunspeaker decks run more mass disruption (8 against 2) and more protection (4 against 2).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands34.5 (32-36)34
Ramp13 (10-16)11
Card advantage7 (6-9)9
Targeted disruption12 (11-15)9
Mass disruption8 (7-9)2
Protection4 (2-7)2
Decks counted2018,414

Moxfield lists these decks as bracket 2 (5 decks), bracket 3 (9) and bracket 4 (6).

Firesong and Sunspeaker bracket 3 decks

These are the same rows for the 9 bracket 3 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 3 column holds 9 decks. That small count can put its medians a card or two away from what a bigger count would show.

Bracket 3
Lands35 (32-36)
Ramp10 (9-15)
Card advantage6 (3-7)
Targeted disruption13 (11-15)
Mass disruption8 (7-9)
Protection4 (3-7)
Decks counted9

What Firesong and Sunspeaker bracket 3 decks run

These are the nonland cards these 9 bracket 3 decks run most, with how many of them run each one. The last column counts the same cards in the other 11 Firesong and Sunspeaker decks. With 9 decks this is a small count, so a few more decks could change the order.

CardBracket 3This commander's other decks
Blasphemous Act9 of 910 of 11
Sol Ring9 of 911 of 11
Arcane Signet8 of 99 of 11
Boros Charm8 of 910 of 11
Brash Taunter7 of 94 of 11
Chain Reaction7 of 98 of 11
Deflecting Palm7 of 95 of 11
Star of Extinction7 of 98 of 11
Aetherflux Reservoir6 of 98 of 11
Lightning Helix6 of 98 of 11

What bracket is a Firesong and Sunspeaker deck?

Of the 20 Firesong and Sunspeaker decks we counted, 18 (90%) need at least bracket 3, and 6 (30%) need at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 1210%
Bracket 200%
Bracket 31260%
Bracket 4630%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 45
Mass land denialBracket 41
One to three Game ChangersBracket 310
A two-card infinite comboBracket 315
An extra-turn cardBracket 21

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, 3 of these decks have a bracket below the lowest one the rules allow.

Cards Firesong and Sunspeaker decks run most

These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Sol Ring20 of 2086%
Blasphemous Act19 of 2028%
Boros Charm18 of 2018%
Arcane Signet17 of 2067%
Chain Reaction15 of 204%
Star of Extinction15 of 20under 1%
Aetherflux Reservoir14 of 204%
Boros Signet14 of 2020%
Lightning Helix14 of 20under 1%
Mana Geyser14 of 207%
Talisman of Conviction14 of 2029%
Earthquake13 of 201%
Price of Progress13 of 201%
Pyromancer's Goggles13 of 20under 1%
Deflecting Palm12 of 204%
Radiant Scrollwielder12 of 20under 1%
Smothering Tithe12 of 2030%
Brash Taunter11 of 203%
Well of Lost Dreams11 of 201%
Deafening Clarion10 of 20under 1%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Rip Apart10 of 203%
Sunforger10 of 205%
Rolling Earthquake9 of 201%
Sacred Fire9 of 20under 1%
Toralf, God of Fury // Toralf's Hammer9 of 20under 1%
Treasonous Ogre9 of 204%
Molten Disaster8 of 20under 1%
Stuffy Doll8 of 20under 1%
Thrilling Discovery8 of 201%
Warleader's Helix8 of 20under 1%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Spell copying7 of 20
Lifegain7 of 20
Spell recursion7 of 20
Equipment6 of 20
Big mana (X-spells & mana doublers)5 of 20
Damage doublers5 of 20
Damage redirection5 of 20
Fight & enrage5 of 20

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The bracket 3 page shows what all the decks we counted at that bracket run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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