How many lands, ramp and draw do Gonti, Canny Acquisitor decks run?
Gonti, Canny Acquisitor decks run a median of 35 lands and 11 ramp cards, across 11 public decks on Moxfield.
Moxfield lists 3 of these 11 Gonti, Canny Acquisitor decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.
Counted on , from decks collected in July and November 2026.
We counted these 11 decks with the same code EDHTuner runs on your deck. That is a small count, so a median here can sit a card or two away from what a bigger count would show.
Gonti, Canny Acquisitor decks run close to the all-deck median in every row.
The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.
| This commander | All decks | |
|---|---|---|
| Lands | 35 (34-36) | 34 |
| Ramp | 11 (10-12) | 11 |
| Card advantage | 10 (6-11) | 9 |
| Targeted disruption | 8 (7-11) | 9 |
| Mass disruption | 2 (1-2) | 2 |
| Protection | 2 (0-4) | 2 |
| Decks counted | 11 | 18,414 |
Moxfield lists these decks as bracket 2 (4 decks), bracket 3 (3), bracket 4 (3) and bracket 5 (1).
What bracket is a Gonti, Canny Acquisitor deck?
Of the 11 Gonti, Canny Acquisitor decks we counted, 6 (55%) need at least bracket 3, and 4 (36%) need at least bracket 4.
Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.
| Lowest bracket | Decks | Share |
|---|---|---|
| Bracket 1 | 5 | 45% |
| Bracket 2 | 0 | 0% |
| Bracket 3 | 2 | 18% |
| Bracket 4 | 4 | 36% |
One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.
| What the deck runs | Needs at least | Decks |
|---|---|---|
| More than three Game Changers | Bracket 4 | 4 |
| Mass land denial | Bracket 4 | 0 |
| One to three Game Changers | Bracket 3 | 2 |
| A two-card infinite combo | Bracket 3 | 0 |
| An extra-turn card | Bracket 2 | 0 |
The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, none of these decks has a bracket below the lowest one the rules allow.
Cards Gonti, Canny Acquisitor decks run most
These are the nonland cards these 11 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.
| Card | These decks | Other decks |
|---|---|---|
| Sol Ring | 11 of 11 | 86% |
| Felix Five-Boots | 10 of 11 | 1% |
| Ohran Frostfang | 10 of 11 | 8% |
| Arcane Signet | 9 of 11 | 67% |
| Thief of Sanity | 9 of 11 | 2% |
| Three Visits | 9 of 11 | 27% |
| Arcane Heist | 8 of 11 | under 1% |
| Baleful Strix | 8 of 11 | 10% |
| Dauthi Voidwalker | 8 of 11 | 14% |
| Orochi Soul-Reaver | 8 of 11 | under 1% |
| Triton Shorestalker | 8 of 11 | 1% |
| Brainstealer Dragon | 7 of 11 | 1% |
| Doc Aurlock, Grizzled Genius | 7 of 11 | 2% |
| Dream-Thief's Bandana | 7 of 11 | under 1% |
| Fallen Shinobi | 7 of 11 | 3% |
| Kodama's Reach | 7 of 11 | 15% |
| Predators' Hour | 7 of 11 | under 1% |
| Savvy Trader | 7 of 11 | under 1% |
| Shadowmage Infiltrator | 7 of 11 | under 1% |
| Slither Blade | 7 of 11 | 1% |
Cards that set these decks apart
These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.
| Card | These decks | Other decks |
|---|---|---|
| Thieving Varmint | 7 of 11 | under 1% |
| Cold-Eyed Selkie | 6 of 11 | 3% |
| Grim Hireling | 6 of 11 | 6% |
| Heartless Conscription | 6 of 11 | under 1% |
| Nashi, Moon Sage's Scion | 6 of 11 | 2% |
| Thieving Skydiver | 6 of 11 | 2% |
| Toski, Bearer of Secrets | 6 of 11 | 9% |
| Tower Winder | 6 of 11 | under 1% |
| Trygon Predator | 6 of 11 | 1% |
| Cunning Rhetoric | 5 of 11 | 1% |
Themes EDHTuner finds in these decks
EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 11 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.
| Theme | Decks |
|---|---|
| Combat damage | 11 of 11 |
| Impulse draw (exile & play from exile) | 11 of 11 |
Similar commanders
Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.
- Kotis, the Fangkeeper same colors, Impulse draw (exile & play from exile), Combat damage
- Xanathar, Guild Kingpin Impulse draw (exile & play from exile), Combat damage
- Azula, Cunning Usurper Impulse draw (exile & play from exile), Combat damage
- Ramirez DePietro, Pillager Impulse draw (exile & play from exile), Combat damage
- Tasha, the Witch Queen Impulse draw (exile & play from exile), Combat damage
- Umbris, Fear Manifest Impulse draw (exile & play from exile), Combat damage
The Commander deck numbers page shows the same rows for each bracket and says what each row counts.
The brackets 1-2 page shows what all the decks we counted at those brackets run.
The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.
Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.