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How many lands, ramp and draw do Goro-Goro and Satoru decks run?

Goro-Goro and Satoru decks run a median of 36 lands and 5 ramp cards, across 11 public decks on Moxfield.

Moxfield lists 1 of these 11 Goro-Goro and Satoru decks as bracket 4. We need at least 8 decks to give a bracket its own column, so it counts only in the numbers for all of these decks.

Counted on , from decks collected in July and November 2026.

We counted these 11 decks with the same code EDHTuner runs on your deck. That is a small count, so a median here can sit a card or two away from what a bigger count would show.

Compared with all decks, Goro-Goro and Satoru decks run less ramp (5 against 11) and more card advantage (13 against 9).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands36 (33-37)34
Ramp5 (4-8)11
Card advantage13 (9-14)9
Targeted disruption11 (8-14)9
Mass disruption2 (1-3)2
Protection1 (0-2)2
Decks counted1118,414

Moxfield lists these decks as bracket 2 (2 decks), bracket 3 (8) and bracket 4 (1).

Goro-Goro and Satoru bracket 3 decks

These are the same rows for the 8 bracket 3 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 3 column holds 8 decks. That small count can put its medians a card or two away from what a bigger count would show.

Bracket 3
Lands35.5 (33-36)
Ramp5 (4-6)
Card advantage13 (9-14)
Targeted disruption11.5 (10-14)
Mass disruption2 (2-4)
Protection1.5 (1-2)
Decks counted8

What Goro-Goro and Satoru bracket 3 decks run

These are the nonland cards these 8 bracket 3 decks run most, with how many of them run each one. The last column counts the same cards in the other 3 Goro-Goro and Satoru decks. With 8 decks this is a small count, so a few more decks could change the order.

CardBracket 3This commander's other decks
Loyal Apprentice8 of 81 of 3
Phoenix Chick8 of 80 of 3
Arcane Signet7 of 82 of 3
Grazilaxx, Illithid Scholar7 of 80 of 3
Professional Face-Breaker7 of 81 of 3
Thousand-Faced Shadow7 of 80 of 3
Gingerbrute6 of 81 of 3
Sol Ring6 of 81 of 3
Urabrask's Forge6 of 81 of 3
Yuriko, the Tiger's Shadow6 of 80 of 3

What bracket is a Goro-Goro and Satoru deck?

Of the 11 Goro-Goro and Satoru decks we counted, 8 (73%) need at least bracket 3, and none of them need bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 1327%
Bracket 200%
Bracket 3873%
Bracket 400%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 40
Mass land denialBracket 40
One to three Game ChangersBracket 34
A two-card infinite comboBracket 36
An extra-turn cardBracket 20

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, 1 of these decks has a bracket below the lowest one the rules allow.

Cards Goro-Goro and Satoru decks run most

These are the nonland cards these 11 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Arcane Signet9 of 1167%
Loyal Apprentice9 of 114%
Phoenix Chick8 of 11under 1%
Professional Face-Breaker8 of 1113%
Gingerbrute7 of 11under 1%
Grazilaxx, Illithid Scholar7 of 112%
Sol Ring7 of 1186%
Thousand-Faced Shadow7 of 111%
Urabrask's Forge7 of 11under 1%
Breath of Fury6 of 11under 1%
Chaos Warp6 of 1127%
Dragon Tempest6 of 113%
Enduring Curiosity6 of 113%
Kolaghan, the Storm's Fury6 of 11under 1%
Yuriko, the Tiger's Shadow6 of 111%
Berserkers' Onslaught5 of 11under 1%
Bident of Thassa5 of 115%
Blade of Selves5 of 111%
Cursed Mirror5 of 117%
Determined Iteration5 of 11under 1%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Grim Hireling5 of 116%
Moon-Circuit Hacker5 of 11under 1%
Terror of the Peaks5 of 117%
Delina, Wild Mage4 of 111%
Gurmag Swiftwing4 of 11under 1%
Ninja of the Deep Hours4 of 11under 1%
Prosperous Thief4 of 111%
Reinforced Ronin4 of 11under 1%
Shivan Devastator4 of 11under 1%
Tetsuko Umezawa, Fugitive4 of 111%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 11 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Combat damage11 of 11
ETB payoffs (creatures entering)9 of 11
Attack triggers8 of 11
Graveyard value3 of 11
Ninja tribal3 of 11

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The bracket 3 page shows what all the decks we counted at that bracket run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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