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How many lands, ramp and draw do Hearthhull, the Worldseed decks run?

Hearthhull, the Worldseed decks run a median of 40.5 lands and 15.5 ramp cards, across 26 public decks on Moxfield.

Moxfield lists 10 of these 26 Hearthhull, the Worldseed decks as bracket 4, and they get a column of their own in the bracket table below.

Counted on , from decks collected in July and November 2026.

We counted these 26 decks with the same code EDHTuner runs on your deck.

Compared with all decks, Hearthhull, the Worldseed decks run more lands (40.5 against 34) and more ramp (15.5 against 11).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands40.5 (39-42)34
Ramp15.5 (14-18)11
Card advantage8 (5-10)9
Targeted disruption8 (5-12)9
Mass disruption2 (1-3)2
Protection2 (1-3)2
Decks counted2618,414

Moxfield lists these decks as bracket 2 (7 decks), bracket 3 (7), bracket 4 (10) and bracket 5 (2).

Hearthhull, the Worldseed bracket 4 decks

These are the same rows for the 10 bracket 4 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 4 column holds 10 decks. That small count can put its medians a card or two away from what a bigger count would show.

Bracket 4
Lands41 (40-42)
Ramp17.5 (15-19)
Card advantage6 (5-8)
Targeted disruption7 (5-8)
Mass disruption1 (0-2)
Protection2.5 (2-3)
Decks counted10

What Hearthhull, the Worldseed bracket 4 decks run

These are the nonland cards these 10 bracket 4 decks run most, with how many of them run each one. The last column counts the same cards in the other 16 Hearthhull, the Worldseed decks. With 10 decks this is a small count, so a few more decks could change the order.

CardBracket 4This commander's other decks
Aftermath Analyst10 of 1014 of 16
Icetill Explorer10 of 106 of 16
Sylvan Safekeeper10 of 109 of 16
Crop Rotation9 of 105 of 16
Zuran Orb9 of 109 of 16
Assassin's Trophy8 of 103 of 16
Lotus Cobra8 of 1010 of 16
The Gitrog Monster8 of 1014 of 16
Azusa, Lost but Seeking7 of 105 of 16
Braids, Arisen Nightmare7 of 1011 of 16

What bracket is a Hearthhull, the Worldseed deck?

All 26 Hearthhull, the Worldseed decks we counted need at least bracket 3, and 18 (69%) need at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 100%
Bracket 200%
Bracket 3831%
Bracket 41869%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 47
Mass land denialBracket 413
One to three Game ChangersBracket 39
A two-card infinite comboBracket 316
An extra-turn cardBracket 20

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, 10 of these decks have a bracket below the lowest one the rules allow.

Cards Hearthhull, the Worldseed decks run most

These are the nonland cards these 26 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Aftermath Analyst24 of 264%
Sol Ring22 of 2686%
The Gitrog Monster22 of 265%
Evendo Brushrazer19 of 26under 1%
Exploration Broodship19 of 261%
Horizon Explorer19 of 261%
Oracle of Mul Daya19 of 265%
Sylvan Safekeeper19 of 268%
Beast Within18 of 2633%
Braids, Arisen Nightmare18 of 267%
Korvold, Fae-Cursed King18 of 265%
Lotus Cobra18 of 267%
Mayhem Devil18 of 2612%
Splendid Reclamation18 of 263%
Zuran Orb18 of 261%
Farseek17 of 2625%
Nature's Lore17 of 2631%
Icetill Explorer16 of 263%
Szarel, Genesis Shepherd16 of 26none
Moraug, Fury of Akoum15 of 263%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Titania, Protector of Argoth15 of 262%
Harrow14 of 267%
Rampaging Baloths14 of 264%
Ramunap Excavator14 of 264%
Scapeshift14 of 263%
Baloth Prime13 of 26under 1%
Mazirek, Kraul Death Priest13 of 263%
Omnath, Locus of Rage13 of 264%
Springbloom Druid13 of 263%
Tannuk, Memorial Ensign13 of 262%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 26 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Graveyard value26 of 26
Landfall25 of 26
Lands matter19 of 26

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The bracket 4 page shows what all the decks we counted at that bracket run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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