How many lands, ramp and draw do Kuja, Genome Sorcerer decks run?
Kuja, Genome Sorcerer decks run a median of 32 lands and 10 ramp cards, across 19 public decks on Moxfield.
Moxfield lists 1 of these 19 Kuja, Genome Sorcerer decks as bracket 4. We need at least 8 decks to give a bracket its own column, so it counts only in the numbers for all of these decks.
Counted on , from decks collected in July and November 2026.
We counted these 19 decks with the same code EDHTuner runs on your deck. That is a small count, so a median here can sit a card or two away from what a bigger count would show.
Compared with all decks, Kuja, Genome Sorcerer decks run more card advantage (14 against 9) and more targeted disruption (12 against 9).
The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.
| This commander | All decks | |
|---|---|---|
| Lands | 32 (30-35) | 34 |
| Ramp | 10 (9-12) | 11 |
| Card advantage | 14 (12-15) | 9 |
| Targeted disruption | 12 (12-14) | 9 |
| Mass disruption | 2 (1-4) | 2 |
| Protection | 1 (0-3) | 2 |
| Decks counted | 19 | 18,414 |
Moxfield lists these decks as bracket 2 (6 decks), bracket 3 (11), bracket 4 (1) and bracket 5 (1).
Kuja, Genome Sorcerer bracket 3 decks
These are the same rows for the 11 bracket 3 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 3 column holds 11 decks. That small count can put its medians a card or two away from what a bigger count would show.
| Bracket 3 | |
|---|---|
| Lands | 32 (30-33) |
| Ramp | 10 (9-12) |
| Card advantage | 14 (12-15) |
| Targeted disruption | 12 (12-14) |
| Mass disruption | 2 (1-4) |
| Protection | 3 (1-4) |
| Decks counted | 11 |
What Kuja, Genome Sorcerer bracket 3 decks run
These are the nonland cards these 11 bracket 3 decks run most, with how many of them run each one. The last column counts the same cards in the other 8 Kuja, Genome Sorcerer decks. With 11 decks this is a small count, so a few more decks could change the order.
| Card | Bracket 3 | This commander's other decks |
|---|---|---|
| Arcane Signet | 11 of 11 | 7 of 8 |
| Coruscation Mage | 11 of 11 | 7 of 8 |
| Dark Ritual | 11 of 11 | 7 of 8 |
| Harmonic Prodigy | 11 of 11 | 3 of 8 |
| Sol Ring | 11 of 11 | 8 of 8 |
| Talisman of Indulgence | 11 of 11 | 5 of 8 |
| Circle of Power | 10 of 11 | 7 of 8 |
| Night's Whisper | 10 of 11 | 5 of 8 |
| Big Score | 9 of 11 | 4 of 8 |
| Black Mage's Rod | 9 of 11 | 8 of 8 |
What bracket is a Kuja, Genome Sorcerer deck?
Of the 19 Kuja, Genome Sorcerer decks we counted, 13 (68%) need at least bracket 3, and 2 (11%) need at least bracket 4.
Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.
| Lowest bracket | Decks | Share |
|---|---|---|
| Bracket 1 | 6 | 32% |
| Bracket 2 | 0 | 0% |
| Bracket 3 | 11 | 58% |
| Bracket 4 | 2 | 11% |
One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.
| What the deck runs | Needs at least | Decks |
|---|---|---|
| More than three Game Changers | Bracket 4 | 2 |
| Mass land denial | Bracket 4 | 1 |
| One to three Game Changers | Bracket 3 | 11 |
| A two-card infinite combo | Bracket 3 | 1 |
| An extra-turn card | Bracket 2 | 3 |
The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, none of these decks has a bracket below the lowest one the rules allow.
Cards Kuja, Genome Sorcerer decks run most
These are the nonland cards these 19 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.
| Card | These decks | Other decks |
|---|---|---|
| Sol Ring | 19 of 19 | 86% |
| Arcane Signet | 18 of 19 | 67% |
| Coruscation Mage | 18 of 19 | 1% |
| Dark Ritual | 18 of 19 | 36% |
| Black Mage's Rod | 17 of 19 | under 1% |
| Circle of Power | 17 of 19 | under 1% |
| Talisman of Indulgence | 16 of 19 | 34% |
| Night's Whisper | 15 of 19 | 10% |
| Harmonic Prodigy | 14 of 19 | 4% |
| Big Score | 13 of 19 | 9% |
| Black Waltz No. 3 | 13 of 19 | under 1% |
| Fellwar Stone | 13 of 19 | 27% |
| Transpose | 13 of 19 | under 1% |
| Cornered by Black Mages | 12 of 19 | under 1% |
| Light Up the Stage | 12 of 19 | 3% |
| Lightning Bolt | 12 of 19 | 12% |
| Sign in Blood | 12 of 19 | 7% |
| Deadly Rollick | 11 of 19 | 18% |
| Faithless Looting | 11 of 19 | 16% |
| Jeska's Will | 11 of 19 | 27% |
Cards that set these decks apart
These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.
| Card | These decks | Other decks |
|---|---|---|
| Roaming Throne | 10 of 19 | 6% |
| Untimely Malfunction | 10 of 19 | 7% |
| Aphotic Wisps | 9 of 19 | under 1% |
| Artist's Talent | 9 of 19 | 2% |
| Collective Inferno | 9 of 19 | under 1% |
| Demand Answers | 9 of 19 | 3% |
| Grab the Prize | 9 of 19 | under 1% |
| Guttersnipe | 9 of 19 | 3% |
| Queen Brahne | 9 of 19 | under 1% |
| Vivi's Persistence | 9 of 19 | under 1% |
Themes EDHTuner finds in these decks
EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 19 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.
| Theme | Decks |
|---|---|
| Spellslinger | 19 of 19 |
| Tokens | 18 of 19 |
| Damage doublers | 12 of 19 |
| Graveyard value | 9 of 19 |
| Spell recursion | 7 of 19 |
| Impulse draw (exile & play from exile) | 6 of 19 |
Similar commanders
Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.
- Neheb, the Eternal Damage doublers, Impulse draw (exile & play from exile), Spell recursion
- Rionya, Fire Dancer Impulse draw (exile & play from exile), Spell recursion, Spellslinger
- Solphim, Mayhem Dominus Damage doublers, Impulse draw (exile & play from exile), Spellslinger
- Rowan, Scion of War same colors, Impulse draw (exile & play from exile), Spell recursion, Spellslinger
- Combustion Man Damage doublers, Spell recursion, Spellslinger
- Roxanne, Starfall Savant Damage doublers, Impulse draw (exile & play from exile), Tokens
The Commander deck numbers page shows the same rows for each bracket and says what each row counts.
The bracket 3 page shows what all the decks we counted at that bracket run.
The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.
Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.