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How many lands, ramp and draw do Ojer Axonil, Deepest Might decks run?

Ojer Axonil, Deepest Might decks run a median of 33.5 lands and 10 ramp cards, across 14 public decks on Moxfield.

Moxfield lists 4 of these 14 Ojer Axonil, Deepest Might decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.

Counted on , from decks collected in July and November 2026.

We counted these 14 decks with the same code EDHTuner runs on your deck. That is a small count, so a median here can sit a card or two away from what a bigger count would show.

Compared with all decks, Ojer Axonil, Deepest Might decks run less mass disruption (1 against 2) and more protection (3 against 2).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands33.5 (28-35)34
Ramp10 (9-10)11
Card advantage8.5 (6-10)9
Targeted disruption10 (7-14)9
Mass disruption1 (1-3)2
Protection3 (2-4)2
Decks counted1418,414

Moxfield lists these decks as bracket 2 (2 decks), bracket 3 (5), bracket 4 (4) and bracket 5 (3).

What bracket is an Ojer Axonil, Deepest Might deck?

Of the 14 Ojer Axonil, Deepest Might decks we counted, 13 (93%) need at least bracket 3, and 8 (57%) need at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 117%
Bracket 200%
Bracket 3536%
Bracket 4857%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 45
Mass land denialBracket 47
One to three Game ChangersBracket 37
A two-card infinite comboBracket 30
An extra-turn cardBracket 20

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, 1 of these decks has a bracket below the lowest one the rules allow.

Cards Ojer Axonil, Deepest Might decks run most

These are the nonland cards these 14 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Firebrand Archer13 of 141%
Sol Ring13 of 1486%
Arcane Signet11 of 1467%
Jeska's Will11 of 1427%
Kessig Flamebreather11 of 141%
Thermo-Alchemist11 of 14under 1%
Ruby Medallion10 of 143%
Roiling Vortex9 of 141%
Birgi, God of Storytelling // Harnfel, Horn of Bounty8 of 1410%
Chaos Warp8 of 1427%
Erebor Flamesmith8 of 14under 1%
Light Up the Stage8 of 143%
Pyrohemia8 of 142%
Spear Spewer8 of 14under 1%
Sulfuric Vortex8 of 14under 1%
Bolt Bend7 of 146%
Deflecting Swat7 of 1435%
Eidolon of the Great Revel7 of 14under 1%
Manabarbs7 of 141%
Price of Progress7 of 141%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Spellshock7 of 14under 1%
Unruly Catapult7 of 14under 1%
Chandra's Incinerator6 of 141%
Coruscation Mage6 of 142%
Electrostatic Field6 of 14under 1%
End the Festivities6 of 14under 1%
Pyrostatic Pillar6 of 14under 1%
Rampaging Ferocidon6 of 14under 1%
Urabrask // The Great Work6 of 141%
Witch's Mark6 of 14under 1%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 14 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Spellslinger13 of 14
Impulse draw (exile & play from exile)8 of 14
Pingers8 of 14
Equipment4 of 14
Stax & taxes4 of 14

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The bracket 3 page shows what all the decks we counted at that bracket run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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