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How many lands, ramp and draw do Sygg, Wanderwine Wisdom decks run?

Sygg, Wanderwine Wisdom decks run a median of 35 lands and 6 ramp cards, across 20 public decks on Moxfield.

Moxfield lists 6 of these 20 Sygg, Wanderwine Wisdom decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.

Counted on , from decks collected in July and November 2026.

We counted these 20 decks with the same code EDHTuner runs on your deck.

Compared with all decks, Sygg, Wanderwine Wisdom decks run less ramp (6 against 11) and more card advantage (12.5 against 9).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands35 (34-36)34
Ramp6 (5-8)11
Card advantage12.5 (11-15)9
Targeted disruption9.5 (8-12)9
Mass disruption2 (1-3)2
Protection2 (2-4)2
Decks counted2018,414

Moxfield lists these decks as bracket 2 (9 decks), bracket 3 (5) and bracket 4 (6).

Sygg, Wanderwine Wisdom bracket 1 and 2 decks

These are the same rows for the 9 bracket 1 and 2 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Brackets 1-2 column holds 9 decks. That small count can put its medians a card or two away from what a bigger count would show.

Brackets 1-2
Lands35 (35-36)
Ramp6 (4-7)
Card advantage13 (11-15)
Targeted disruption9 (9-11)
Mass disruption2 (1-2)
Protection2 (1-4)
Decks counted9

What Sygg, Wanderwine Wisdom bracket 1 and 2 decks run

These are the nonland cards these 9 bracket 1 and 2 decks run most, with how many of them run each one. The last column counts the same cards in the other 11 Sygg, Wanderwine Wisdom decks. With 9 decks this is a small count, so a few more decks could change the order.

CardBrackets 1-2This commander's other decks
Deeproot Pilgrimage7 of 94 of 11
Meanders Guide7 of 92 of 11
Arcane Signet6 of 911 of 11
Counterspell6 of 96 of 11
Deeproot Waters6 of 94 of 11
Emperor Mihail II6 of 94 of 11
Master of the Pearl Trident6 of 95 of 11
Merfolk Sovereign6 of 94 of 11
Sol Ring6 of 911 of 11
Stonybrook Banneret6 of 95 of 11

What bracket is a Sygg, Wanderwine Wisdom deck?

Of the 20 Sygg, Wanderwine Wisdom decks we counted, 13 (65%) need at least bracket 3, and 6 (30%) need at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 1630%
Bracket 215%
Bracket 3735%
Bracket 4630%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 43
Mass land denialBracket 43
One to three Game ChangersBracket 35
A two-card infinite comboBracket 36
An extra-turn cardBracket 28

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, 2 of these decks have a bracket below the lowest one the rules allow.

Cards Sygg, Wanderwine Wisdom decks run most

These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Arcane Signet17 of 2067%
Sol Ring17 of 2086%
Swords to Plowshares15 of 2062%
Sygg's Command13 of 20none
Counterspell12 of 2027%
Vodalian Hexcatcher12 of 20under 1%
Deeproot Pilgrimage11 of 20under 1%
Dovin's Veto11 of 2017%
Master of the Pearl Trident11 of 20under 1%
Merrow Reejerey11 of 20under 1%
Stonybrook Banneret11 of 20under 1%
Svyelun of Sea and Sky11 of 20under 1%
Vodalian Wave-Knight11 of 20under 1%
Bident of Thassa10 of 205%
Deepchannel Duelist10 of 20none
Deeproot Waters10 of 20under 1%
Deepway Navigator10 of 20none
Emperor Mihail II10 of 20under 1%
Kopala, Warden of Waves10 of 20under 1%
Lord of Atlantis10 of 20under 1%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Merfolk Sovereign10 of 20under 1%
Stonybrook Schoolmaster10 of 20under 1%
Adept Watershaper9 of 20under 1%
Champions of the Shoal9 of 20under 1%
Meanders Guide9 of 20under 1%
Merrow Commerce9 of 20under 1%
Mist Dancer9 of 20under 1%
Seafloor Oracle9 of 20under 1%
Eclipsed Merrow8 of 20none
Sygg, River Guide8 of 20none

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Combat damage20 of 20
Merfolk tribal14 of 20
Equipment9 of 20
Stax & taxes7 of 20
Graveyard value5 of 20

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The brackets 1-2 page shows what all the decks we counted at those brackets run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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