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How many lands, ramp and draw do The Celestial Toymaker decks run?

The Celestial Toymaker decks run a median of 34.5 lands and 9.5 ramp cards, across 20 public decks on Moxfield.

Moxfield lists 2 of these 20 The Celestial Toymaker decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.

Counted on , from decks collected in July and November 2026.

We counted these 20 decks with the same code EDHTuner runs on your deck.

Compared with all decks, The Celestial Toymaker decks run more card advantage (17 against 9) and more protection (3.5 against 2).

The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.

This commanderAll decks
Lands34.5 (33-36)34
Ramp9.5 (6-12)11
Card advantage17 (13-20)9
Targeted disruption8.5 (7-10)9
Mass disruption2.5 (2-4)2
Protection3.5 (1-7)2
Decks counted2018,414

Moxfield lists these decks as bracket 2 (6 decks), bracket 3 (12) and bracket 4 (2).

The Celestial Toymaker bracket 3 decks

These are the same rows for the 12 bracket 3 decks, by the bracket Moxfield lists for each one. No other bracket holds at least 8 of these decks, so the others count only in the numbers for all of these decks. The Bracket 3 column holds 12 decks. That small count can put its medians a card or two away from what a bigger count would show.

Bracket 3
Lands34.5 (33-37)
Ramp8.5 (6-12)
Card advantage16 (8-20)
Targeted disruption9 (8-12)
Mass disruption3 (2-4)
Protection5 (2-8)
Decks counted12

What The Celestial Toymaker bracket 3 decks run

These are the nonland cards these 12 bracket 3 decks run most, with how many of them run each one. The last column counts the same cards in the other 8 The Celestial Toymaker decks. With 12 decks this is a small count, so a few more decks could change the order.

CardBracket 3This commander's other decks
Arcane Signet12 of 127 of 8
Fight or Flight12 of 128 of 8
Gollum, Scheming Guide12 of 126 of 8
Do or Die11 of 126 of 8
Fact or Fiction11 of 128 of 8
Make an Example11 of 127 of 8
Sauron's Ransom11 of 127 of 8
Truth or Tale11 of 126 of 8
Liar's Pendulum9 of 125 of 8
Sol Ring9 of 127 of 8

What bracket are The Celestial Toymaker decks?

Of the 20 The Celestial Toymaker decks we counted, 13 (65%) need at least bracket 3, and 1 (5%) needs at least bracket 4.

Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.

Lowest bracketDecksShare
Bracket 1525%
Bracket 2210%
Bracket 31260%
Bracket 415%

One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.

What the deck runsNeeds at leastDecks
More than three Game ChangersBracket 41
Mass land denialBracket 41
One to three Game ChangersBracket 312
A two-card infinite comboBracket 31
An extra-turn cardBracket 23

The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, none of these decks has a bracket below the lowest one the rules allow.

Cards The Celestial Toymaker decks run most

These are the nonland cards these 20 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.

CardThese decksOther decks
Fight or Flight20 of 20under 1%
Arcane Signet19 of 2067%
Fact or Fiction19 of 205%
Gollum, Scheming Guide18 of 20under 1%
Make an Example18 of 20under 1%
Sauron's Ransom18 of 20under 1%
Do or Die17 of 20under 1%
Truth or Tale17 of 20under 1%
Hostile Negotiations16 of 20under 1%
Sol Ring16 of 2086%
Epiphany at the Drownyard15 of 20under 1%
Fortune's Favor15 of 20under 1%
Liar's Pendulum14 of 20under 1%
Talisman of Dominance14 of 2043%
Talisman of Progress14 of 2034%
The Toymaker's Trap13 of 20under 1%
Atris, Oracle of Half-Truths12 of 20under 1%
Brilliant Ultimatum12 of 20under 1%
Death or Glory12 of 20under 1%
Lightning Greaves12 of 2022%

Cards that set these decks apart

These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.

CardThese decksOther decks
Master of Predicaments12 of 20under 1%
Intrude on the Mind11 of 20under 1%
Jace, Architect of Thought11 of 20under 1%
The Seventh Doctor11 of 20under 1%
Boneyard Parley10 of 20under 1%
Delney, Streetwise Lookout10 of 204%
Void Rend10 of 2010%
Sphinx of Clear Skies9 of 20under 1%
Unesh, Criosphinx Sovereign9 of 20under 1%
Parallel Thoughts8 of 20under 1%

Themes EDHTuner finds in these decks

EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 20 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.

ThemeDecks
Clone8 of 20
Combat damage8 of 20
Equipment6 of 20
Reanimator5 of 20
Stax & taxes5 of 20
Trigger doubling5 of 20

Similar commanders

Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.

The Commander deck numbers page shows the same rows for each bracket and says what each row counts.

The bracket 3 page shows what all the decks we counted at that bracket run.

The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.

Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.

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