How many lands, ramp and draw do Shadow the Hedgehog decks run?
Shadow the Hedgehog decks run a median of 30 lands and 13.5 ramp cards, across 12 public decks on Moxfield.
Moxfield lists 5 of these 12 Shadow the Hedgehog decks as bracket 4. We need at least 8 decks to give a bracket its own column, so they count only in the numbers for all of these decks.
Counted on , from decks collected in July and November 2026.
We counted these 12 decks with the same code EDHTuner runs on your deck. That is a small count, so a median here can sit a card or two away from what a bigger count would show.
Compared with all decks, Shadow the Hedgehog decks run fewer lands (30 against 34) and more ramp (13.5 against 11).
The first number in each row is the median for these decks, and the range after it covers the middle half of them. The last column is the median across all 18,414 decks we counted.
| This commander | All decks | |
|---|---|---|
| Lands | 30 (26-36) | 34 |
| Ramp | 13.5 (12-16) | 11 |
| Card advantage | 9.5 (9-11) | 9 |
| Targeted disruption | 9 (8-13) | 9 |
| Mass disruption | 1 (1-2) | 2 |
| Protection | 2 (1-3) | 2 |
| Decks counted | 12 | 18,414 |
Moxfield lists these decks as bracket 1 (1 deck), bracket 2 (2), bracket 3 (1), bracket 4 (5) and bracket 5 (3).
What bracket is a Shadow the Hedgehog deck?
Of the 12 Shadow the Hedgehog decks we counted, 9 (75%) need at least bracket 3, and 7 (58%) need at least bracket 4.
Each deck's lowest bracket here comes from Wizards' bracket rules, as EDHTuner's engine reads them from the deck's cards. The engine checks Game Changers, two-card infinite combos from Commander Spellbook, mass land denial and extra-turn cards.
| Lowest bracket | Decks | Share |
|---|---|---|
| Bracket 1 | 3 | 25% |
| Bracket 2 | 0 | 0% |
| Bracket 3 | 2 | 17% |
| Bracket 4 | 7 | 58% |
One deck can meet several of these rules, and its lowest bracket is the highest one any of them asks for.
| What the deck runs | Needs at least | Decks |
|---|---|---|
| More than three Game Changers | Bracket 4 | 7 |
| Mass land denial | Bracket 4 | 0 |
| One to three Game Changers | Bracket 3 | 2 |
| A two-card infinite combo | Bracket 3 | 8 |
| An extra-turn card | Bracket 2 | 5 |
The rules also weigh how early a combo can win and whether extra turns get chained. The cards alone do not show that, so a deck can belong in a higher bracket than the one shown here. On Moxfield, none of these decks has a bracket below the lowest one the rules allow.
Cards Shadow the Hedgehog decks run most
These are the nonland cards these 12 decks run most, with how many of them run each one. The last column is the share of the other decks we counted that run the same card, out of those whose colors allow it.
| Card | These decks | Other decks |
|---|---|---|
| Arcane Signet | 11 of 12 | 67% |
| Fellwar Stone | 11 of 12 | 27% |
| Sol Ring | 11 of 12 | 86% |
| Talisman of Indulgence | 11 of 12 | 34% |
| Professional Face-Breaker | 10 of 12 | 13% |
| Rakdos Signet | 10 of 12 | 24% |
| Deflecting Swat | 9 of 12 | 35% |
| Knuckles the Echidna | 9 of 12 | 2% |
| Lotus Petal | 9 of 12 | 22% |
| Orcish Bowmasters | 9 of 12 | 18% |
| Ragavan, Nimble Pilferer | 9 of 12 | 21% |
| Mox Opal | 8 of 12 | 14% |
| The One Ring | 8 of 12 | 16% |
| Dark Ritual | 7 of 12 | 36% |
| Dualcaster Mage | 7 of 12 | 7% |
| Jeska's Will | 7 of 12 | 27% |
| Mana Vault | 7 of 12 | 21% |
| Mayhem Devil | 7 of 12 | 12% |
| Sensei's Divining Top | 7 of 12 | 9% |
| Underworld Breach | 7 of 12 | 19% |
Cards that set these decks apart
These cards are not in the table above. Each one is in at least three in ten of these decks, and the other decks whose colors allow it run it far less often.
| Card | These decks | Other decks |
|---|---|---|
| Aetherflux Reservoir | 6 of 12 | 4% |
| Birgi, God of Storytelling // Harnfel, Horn of Bounty | 6 of 12 | 10% |
| Bolas's Citadel | 6 of 12 | 11% |
| Burnt Offering | 6 of 12 | 5% |
| Grinding Station | 6 of 12 | 3% |
| Molten Duplication | 6 of 12 | 4% |
| Praetor's Grasp | 6 of 12 | 8% |
| Tibalt's Trickery | 6 of 12 | 10% |
| Defense Grid | 5 of 12 | 3% |
| Springleaf Drum | 5 of 12 | 5% |
Themes EDHTuner finds in these decks
EDHTuner reads each deck's themes from the rules text on its cards, the same way it reads yours. This is how many of the 12 decks it finds each theme in, for the themes it finds in at least a quarter of them. One deck can have several.
| Theme | Decks |
|---|---|
| Graveyard value | 10 of 12 |
| Artifacts | 9 of 12 |
| Combat damage | 9 of 12 |
| Impulse draw (exile & play from exile) | 8 of 12 |
| Treasure | 7 of 12 |
| Aristocrats | 6 of 12 |
| Reanimator | 3 of 12 |
Similar commanders
Decks for these commanders have the same colors as these decks, or EDHTuner finds some of the same themes in them. The words after each name say what they share.
- Smaug, Wicked Worm same colors, Treasure, Impulse draw (exile & play from exile), Aristocrats
- Mahadi, Emporium Master same colors, Treasure, Aristocrats, Artifacts
- Vihaan, Goldwaker Treasure, Impulse draw (exile & play from exile), Aristocrats
- Prosper, Tome-Bound same colors, Treasure, Impulse draw (exile & play from exile), Artifacts
- Guild Artisan and Jaheira, Friend of the Forest Treasure, Impulse draw (exile & play from exile), Artifacts
- Ognis, the Dragon's Lash Treasure, Impulse draw (exile & play from exile), Artifacts
The Commander deck numbers page shows the same rows for each bracket and says what each row counts.
The bracket 4 page shows what all the decks we counted at that bracket run.
The lands page shows how many lands Commander decks run at each bracket, and the bracket checker names the lowest bracket your own deck fits.
Paste your deck into EDHTuner to see its own counts and the numbers it aims for, along with cards to add and cut. The guide to cutting cards shows how it picks them.